[HELP] Saving widget store data?

It’s hard to say exactly where your system is going wrong there because some parts are missing ( is there a save game load somewhere? ), and some of it doesn’t make sense ( why deduct 0 from coins and player coins? ).

But generally speaking the problem will be one of two things:

  1. Somehow you are not saving the fact the user has purchased the coins

  2. You are saving this fact, but elsewhere in your code you are updating the save game without loading it first, which will wipe anything that was stored there.

Number 2 is a common problem with using a save game variable.