like this?
and then what should be the interval? 0.5?
Also it would be much helpful if you let me know that how to tag water? ThankU So Much For Your Help.
No after begin play add a sequence node.
Connect the first pin to the timer
Connect the second pin to the Create Game UI Wiget.
You only want the setting of the position to the variable to be inside the timer and not widget initialization.
Select the water in the scene and there will be a component tag in it’s details panel
Press the plus sign at the right of component tags and type in water
The tags are in the static mesh details panel (under the outliner)
You need to set it in static mesh when it is placed in the world
Switch to the details panel if you are in world settings
Actor tag is simpler to use
Should I add both tags, actor and component, or only actor?
actor should be enough. Then on overlap, check the tag on the other actor
yes
It didn’t work and the player is standing on water instead of spawning.