Help Needed BP Issue!


like this?

and then what should be the interval? 0.5?

I am calling it right in jump function?

Also it would be much helpful if you let me know that how to tag water? ThankU So Much For Your Help.

No after begin play add a sequence node.
Connect the first pin to the timer
Connect the second pin to the Create Game UI Wiget.

You only want the setting of the position to the variable to be inside the timer and not widget initialization.

1 Like

Select the water in the scene and there will be a component tag in it’s details panel
tags
Press the plus sign at the right of component tags and type in water

Is this ok?


My Water is static mesh and it doesn’t have tagging option.

The tags are in the static mesh details panel (under the outliner)

it is static mesh actor! and have no tags option.

You need to set it in static mesh when it is placed in the world

how the only options I am seeing are these:

Switch to the details panel if you are in world settings
tag

Actor tag is simpler to use

Should I add both tags, actor and component, or only actor?

actor should be enough. Then on overlap, check the tag on the other actor


still there is nothing named water!

still there is nothing named water!

Just make sure the water is spelled exactly the same in the actor tag and the actor has tag node


Like That?

yes

It didn’t work and the player is standing on water instead of spawning.