Help incorporating the ASIO SDK into RtAudio as a Plugin - Unable to compile ASIO

Hey @tonetechnician

I’m in a somewhat similar scenario where I’m trying to route multi-channel audio into Unreal via ASIO, with the hopes of being able to individually spatialize each channel into manually placed virtual speakers. I’m likely going to follow some of your footsteps here. Any advice or top level pointers on how to get started?