Help: How do you call a lick event in a widget

hmm,

maybe you can create an Enum (Entries: Health,Stamina,Money,…)

Then your button will have this enum as a variable, you can set the variable on each creation of your Buttonwidget to one of those enums.

Now, when you click the button call you dispatcher event with the enum of that button as Input.

When the Event is fire you can switch on Enum and you can then tell what happens on the enum you got from your button.