[HELP] How can I draw a line between two actors in the editor?

you need to draw a debug line (“Draw Debug Line” node) from each actor, if and only if they’re visible. You’ll also want to get rid of all the old lines, so that when you move one of the objects, it doesn’t simply add extra lines. You can use “Flush Persistent Debug Lines” to do this… just make sure you call it BEFORE you run through your search point array and draw new lines!