Hello, I've been trying to do this thing where if the player overlaps with the box collider "Trigger" it will set a button Visibility to being visible by default it's collapsed thanks -VSC

If you are doing a pause menu for going back to the main menu, i believe what most people do is add a main menu button widget to the viewport when you press escape and if that button gets pressed you might want to load a main menu level and in the level blueprint, construct the main menu widget and add it to the viewport.