Health "Bar" Number

So if I understand correctly. When his player takes damage it is displayed with a decimal. Ex-69.11/100. He wants only whole numbers to be displayed. Ex- 69/100. Right? Okay so a solution is to not use the progress bar at all. Instead use two text boxes. One for current health and the other for max health. With text box health does this also mean that the player will take and gain damage as whole numbers or is it all in percentages but only displayed as whole numbers? Meaning the damged taken that is displayed, what player sees is 69/100 but it really it is still 69.11/100? I hope what I’m asking makes sense?