Healthbar progress is 0 to 1. Your characters health is probably 0 to 100. In the widget you need to divide your characters current health with it’s max possible health, for example, 80/100=0.8
Healthbar progress is 0 to 1. Your characters health is probably 0 to 100. In the widget you need to divide your characters current health with it’s max possible health, for example, 80/100=0.8