Having many npcs in a Scene

Thanks for your replies. My first goal is to not have many polycounts.Is just an NPC, so even 20k polys are good enough if they have been made properly by the 3d modeller. Also I have thought about LODS, so this is going to be one of my options.Now about the blueprint solutions @darthviper107 ,I am trying to find something on the internet and I haven’t so far(probably haven’t searched it properly on the web).Do you have any particular example for what you have mentioned?