Hi, so I have one blueprint that holds a text render as a component
and I have created a widget blue print that has a editable text box
What I am trying to achieve is when user changes the text in the editable textbox, the text in the text render will change accordingly.
Below is what I tried so far,
but somehow I can not add the text render that I created earlier to the widget blueprint (I can only add a new text render instead of linking to the existing one)
The editable textbox will be added to view once the animation starts.
Regards