Hasn't this problem been solved in 30 years - hint what to do

Hellow

About dosplacement

If you watch video on youtube or watch substance-material on arstation.com then you can see that all displacement-material is shown using sphere bcoz sphere object has no straight angles (90 degrees)

I try’es do use material with displacement in unreal engine and got obvious artifacts in form of gap between two part of textures.

It’s been 30 years when this problem exists and nobody could solve it.
I have made such an object

ArtStation - Ancient artifact found during temple excavations

And in my case i got tramendious amount of gaps between textures instead of straight angles
My model was teared apart!!!

Hasn’t this problem been solved in 30 years - hint what to do?