Has OverrideNativeName completely deprecated from UE5 Preview?

You’re right, FAutoConsoleCommand is ideal for simple events. However, it can be tricky with arguments, as it requires parsing TArray<FString> manually to obtain argument values, which adds unnecessary code and could be especially complicated for developers not well-versed in C++.

Meta Cheat Manager simplifies this process. For example, you can directly use arguments in your function like this:

UFUNCTION(meta = (CheatName = "Player.SetHealth"))
void SetHealth(float NewHealth);