Has anyone else seen these glitches?


this can’t be it, i have less textures in my content folder than i do in the engine one. It’s just a couple of quixel surfaces repeated everywhere.
I think it has something to do with Nanite, the whole thing appeared when i activated nanite on one static mesh and then it kept on happening even after i turned nanite off.
Do you know if nanite also does stuff to the textures?