HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

New 1.6 preview build up that includes ASE/LWO importing, with mostly correct placement in maps when importing those.
(About 10% of rotated items need an extra 90 degrees added to them. No, I don’t know why.)
Also includes a couple of smaller new features and bugfixes, and the big one: thumbnail generation is disabled by default after discovering it created a gigantic memory leak when importing a full material set/big map with lots of meshes.