Yeah, imported the whole load of them from insurgency. Took forever.
I made a test map with Hammer for that, added some of the default textures just to do something small to test (rather than a huge map)… same thing, when I click open, all materials are set to none… even though it is the same textures. eh, not a big worry.
But I was wondering, if this makes instances for each material, how do we get the normals in there as well? would have to set the parent material with a materialexpressiontexture just like for the base color I am guessing, and manually go in and set the normals… hmm…