Guard Device AI breaking / ignoring patrol settings?

I checked and the NavMesh is not generated on the ocean, and “Can ever affect navigation” is already turned off, so I don’t think it’s that

There is NavMesh enabled on the grid base below however. I’m not sure why the AI would think to go there but, but I did disable that just in case for some reason the Guard got broken trying to get down to the grid floor? I suppose I’ll keep testing this room and update this thread again if this doesn’t fix it

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