Groom Exporter Plugin in Maya not working, fails to export grooms

I am trying to use the new Groom Exporter Tool in Maya 2025.3

Here is an overview of my Groom Export window.

When I try running the tool with these grooms selected, I get the following output:

C:\Program Files\Autodesk\Maya2025>"C:\Program Files\Autodesk\Maya2025\bin\mayapy" "C:\Program Files\Epic Games\MetaHumanForMaya\lib\mh_groom_exporter\1.0.2\mh_groom_exporter\export_proc.py" "C:\Users\CHRIST~1\AppData\Local\Temp\tmpdluubg7y\export_options.json"
Qt WebEngine seems to be initialized from a plugin. Please set Qt::AA_ShareOpenGLContexts using QCoreApplication::setAttribute and QSGRendererInterface::OpenGLRhi using QQuickWindow::setGraphicsApi before constructing QGuiApplication.
Failed to execute: D:/MegaScans_Library/support/plugins/maya/7.2/MSLiveLink/userSetup.py
Traceback (most recent call last):
  File "C:\Program Files\Autodesk\Maya2025\Python\Lib\site-packages\past\builtins\misc.py", line 154, in execfile
    exec_(code, myglobals, mylocals)
  File "D:/MegaScans_Library/support/plugins/maya/7.2/MSLiveLink/userSetup.py", line 8, in <module>
    import pymel.core as pm
ModuleNotFoundError: No module named 'pymel'
AbcImport v1.0 using Alembic 1.8.5 (built Sep 19 2024 06:28:52)
AbcExport v1.0 using Alembic 1.8.5 (built Sep 19 2024 06:28:52)
Error: file: C:/Program Files/Autodesk/Maya2025/scripts/others/addRecentProject.mel line 64: Cannot find procedure "savePrefs".
00:00:00   534MB         | log started Mon Jun 16 23:01:37 2025
00:00:00   534MB         | Arnold 7.3.4.1 [0bcd9b62] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.13.0 vdb-11.0.0 adlsdk-8.0.7.50 clmhub-3.1.1.43 rlm-14.2.5 optix-8.0.0 2024/09/17 06:56:29
00:00:00   534MB         | running on WorkDesktop, pid=54568
00:00:00   534MB         |  1 x AMD Ryzen 9 7950X3D 16-Core Processor  (16 cores, 32 logical) with 65144MB
00:00:00   534MB         |  NVIDIA driver version 576.02
00:00:00   534MB         |  GPU 0: NVIDIA GeForce RTX 4070 @ 2505MHz (compute 8.9) with 12281MB (2399MB available) (NVLink:0)
00:00:00   534MB         |  Windows 10 (version 10.0, build 26100)
00:00:00   534MB         |  soft limit for open files changed from 512 to 2048
00:00:00   534MB         |
00:00:00   534MB         | Installing system handler with mask 255
00:00:00   751MB         | [metadata] loading metadata file: C:\Program Files\Autodesk\Arnold\Maya2025\bin\arnold.mtd
00:00:00   753MB         | loading plugins from C:/Program Files/Autodesk/Arnold/Maya2025/shaders ...
00:00:00   754MB         |  hairPhysicalShader_shaders.dll: HairPhysicalShaderDiffuseColorAdapter uses Arnold 7.3.4.1
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00:00:00   754MB         |  lookdevkit_shaders.dll: ldkSimplexNoise uses Arnold 7.3.4.1
00:00:00   754MB         |  mtoa_shaders.dll: MayaBulge uses Arnold 7.3.4.1
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00:00:00   754MB         |  mtoa_shaders.dll: MayaGrid uses Arnold 7.3.4.1
00:00:00   754MB         |  mtoa_shaders.dll: MayaFractal uses Arnold 7.3.4.1
00:00:00   754MB         |  mtoa_shaders.dll: MayaNoise uses Arnold 7.3.4.1
00:00:00   754MB         |  mtoa_shaders.dll: MayaCloud uses Arnold 7.3.4.1
00:00:00   754MB         |  mtoa_shaders.dll: MayaCloudAlpha uses Arnold 7.3.4.1
00:00:00   754MB         |  mtoa_shaders.dll: MayaSnow uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MayaSolidFractal uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MayaVolumeNoise uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MayaBrownian uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MayaStucco uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MtoaWriteColor uses Arnold 7.3.4.1
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00:00:00   755MB         |  mtoa_shaders.dll: MayaFluid uses Arnold 7.3.4.1
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00:00:00   755MB         |  mtoa_shaders.dll: MayaWater uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MayaCrater uses Arnold 7.3.4.1
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00:00:00   755MB         |  mtoa_shaders.dll: MayaGranite uses Arnold 7.3.4.1
00:00:00   755MB         |  mtoa_shaders.dll: MayaRock uses Arnold 7.3.4.1
00:00:00   756MB         |  mtoa_shaders.dll: MayaFluidData uses Arnold 7.3.4.1
00:00:00   756MB         |  mtoa_shaders.dll: MayaFluidTexture2D uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyAbsFloatOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyAbs2FloatsOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyAbs3FloatsOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyAbsIntOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyRelFloatOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyRel2FloatsOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyRel3FloatsOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  renderSetup_shaders.dll: applyRelIntOverride uses Arnold 7.3.4.1
00:00:00   756MB         |  xgenSpline_shaders.dll: XGenHairMapping uses Arnold 7.3.4.1
00:00:00   756MB         | loading plugins from C:/Program Files/Autodesk/Arnold/Maya2025/procedurals ...
00:00:00   756MB         |  mtoa_ParticleVolume_proc.dll: volume_particle uses Arnold 7.3.4.1
00:00:00   756MB         |  mtoa_ParticleVolume_proc.dll: implicit_particle uses Arnold 7.3.4.1
00:00:00   756MB         |  xgenSpline_procedural.dll: xgenProcedural uses Arnold 7.3.4.1
00:00:00   756MB         |  xgen_procedural.dll: xgen_procedural uses Arnold 7.3.4.1
00:00:00   756MB         | loaded 60 plugins from 8 lib(s) in 0:00.01
00:00:00   756MB         | loading plugins from C:\Program Files\Autodesk\Arnold\Maya2025\bin\..\plugins ...
00:00:00   756MB         |  alembic_proc.dll: alembic uses Arnold 7.3.4.1
00:00:00   756MB         |  cryptomatte.dll: cryptomatte uses Arnold 7.3.4.1
00:00:00   757MB         |  cryptomatte.dll: cryptomatte_filter uses Arnold 7.3.4.1
00:00:00   757MB         |  cryptomatte.dll: cryptomatte_manifest_driver uses Arnold 7.3.4.1
00:00:00   757MB         |  [metadata] loading metadata file: C:\Program Files\Autodesk\Arnold\Maya2025\bin\..\plugins\cryptomatte.mtd
00:00:00   777MB         |  usd_proc.dll: usd uses Arnold 7.3.4.1
00:00:00   777MB         | loaded 5 plugins from 3 lib(s) in 0:00.07
qt.svg: Cannot open file ':/expression.svg', because: No such file or directory
qt.svg: Cannot open file ':/expression.svg', because: No such file or directory
Warning: file: C:/Users/Chris/Documents/Unreal Projects/Source/Groom/scenes/Elrend_Groom_03.ma line 454102: Unrecognized node type 'nodeGraphEditorInfo'; preserving node information during this session.
Initialized VP2.0 renderer {
  Version : 2016.11.62.12. Feature Level 4.
  Adapter : NVIDIA GeForce RTX 4070/PCIe/SSE2
  Vendor ID: 4318. Device ID : 10118
  Driver : .
  API : OpenGL V.4.6.
  Max texture size : 32768 * 32768.
  Max texture coords : 8
  Shader versions supported (Vertex: 4, Geometry: 4, Pixel 4).
  Shader compiler profile : (Best card profile)
  Active stereo support available : 0
  GPU Memory Limit : 12282 MB.
  CPU Memory Limit : 61887.2 MB.
}
OpenCL evaluator is attempting to initialize OpenCL.
Detected 1 OpenCL Platforms:
 0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 3.0 CUDA 12.9.40.
 Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer cl_khr_int64_base_atomics cl_khr_int64_extended_atomics cl_khr_device_uuid cl_khr_pci_bus_info cl_khr_external_semaphore cl_khr_external_memory cl_khr_external_semaphore_win32 cl_khr_external_memory_win32 cl_khr_semaphore
 Selected matching OpenCL Platform: NVIDIA Corporation NVIDIA CUDA OpenCL 3.0 CUDA 12.9.40.
OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
OpenCL evaluator is unable to find a GPU device that can share VBOs with OpenGL.
Warning: file: C:/Users/Chris/Documents/Unreal Projects/Source/Groom/scenes/Elrend_Groom_03.ma line 1025878: Unrecognized node type 'nodeGraphEditorInfo'; preserving node information during this session.
Warning: Errors have occurred while reading this scene that may result in data loss.
File read in  5.9 seconds.
Importing XGen Collections...
Done.
Error: Effect file "D:/Quixel/MegaScans Library/Downloaded/DHI/9krjZKzC_asset/8k/asset_source/MetaHumans/Common/SourceAssets/shaders/dx11_shd_body.fx" not found.
Error: line 1: More than one object matches name: front_bangs_01_splineDescriptionShape
Error: XGen:  (kFailure): Unexpected Internal Failure
Error: line 1: More than one object matches name: front_bangs_small_01_splineDescriptionShape
Error: XGen:  (kFailure): Unexpected Internal Failure
Error: line 1: More than one object matches name: flyaways_01_splineDescriptionShape
Error: XGen:  (kFailure): Unexpected Internal Failure
Error: line 1: More than one object matches name: hair_2_splineDescriptionShape
Error: XGen:  (kFailure): Unexpected Internal Failure
Error: line 1: More than one object matches name: hair_sideburns_01_splineDescriptionShape
Error: XGen:  (kFailure): Unexpected Internal Failure
Error: line 1: More than one object matches name: neck_back_01_splineDescriptionShape
Error: XGen:  (kFailure): Unexpected Internal Failure
Traceback (most recent call last):
  File "C:\Program Files\Epic Games\MetaHumanForMaya\lib\mh_groom_exporter\1.0.2\mh_groom_exporter\export_proc.py", line 195, in <module>
    results = mh_groom_exporter.export_proc.run_export(sys.argv[1])
              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "C:\Program Files\Epic Games\MetaHumanForMaya\lib\mh_groom_exporter\1.0.2\mh_groom_exporter\export_proc.py", line 82, in run_export
    spline_counts.append(export_geometry_instancer(description["descriptions"], interpolated_path))
                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "C:\Program Files\Epic Games\MetaHumanForMaya\lib\mh_groom_exporter\1.0.2\mh_groom_exporter\xgen_exporter.py", line 85, in export_geometry_instancer
    for description_name, description in zip(descriptions, interactive_descriptions):
                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'NoneType' object is not iterable
00:00:07  1625MB         |  unloading 11 plugins
00:00:07  1625MB         |   closing hairPhysicalShader_shaders.dll ...
00:00:07  1625MB         |   closing lookdevkit_shaders.dll ...
00:00:07  1625MB         |   closing mtoa_shaders.dll ...
00:00:07  1625MB         |   closing renderSetup_shaders.dll ...
00:00:07  1625MB         |   closing xgenSpline_shaders.dll ...
00:00:07  1625MB         |   closing mtoa_ParticleVolume_proc.dll ...
00:00:07  1625MB         |   closing xgenSpline_procedural.dll ...
00:00:07  1625MB         |   closing xgen_procedural.dll ...
00:00:07  1625MB         |   closing alembic_proc.dll ...
00:00:07  1625MB         |   closing cryptomatte.dll ...
00:00:07  1625MB         |   closing usd_proc.dll ...
00:00:07  1625MB         |  unloading plugins done
00:00:07  1625MB         | Arnold shutdown
00:00:07  1625MB         | Installing system handler with mask 0

C:\Program Files\Autodesk\Maya2025>

Any assistance in getting the exporter working would be much appreciated.