I have gone into the anim editor and previewed my throw anim. I scrub the timeline to the release point where the anim notify for release is and see an elapsed time of .828 sec. Going through my logic I thought a delay of this exact number would work but its still off imo. I use the predict projectile path nodes. I just hadn’t noticed the suggest node. The animation matching up better is pretty nit picky imo. My concern now is the speed of the grenade leaving seems slow compared to the actually force displayed in the throw anim. I’m thinking I should just add some speed in the x direction and speed it up. Haven’t tried this yet. Any ideas?