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Gravtiy/Tilt motion on Android device is twitching and very sensitive, is there a way to smooth this out?
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sensitivity
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Android
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unreal-engine
anonymous_user_48f2118e
(anonymous_user_48f2118e)
April 20, 2016, 6:35pm
2
Couldn’t you just use the axis value of the Rotation Rate rate event directly?
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