Gravtiy/Tilt motion on Android device is twitching and very sensitive, is there a way to smooth this out?

Aw yis.

That works. But I find that for the sake of good programming principles, copying nodes/code like that usually means there’s a more simple and dynamic solution. You could actually just use a vector rather than a single float for the algorithm input/output. Change the Tilt Array to a vector array, and Tilt to a vector. For setting your Mobile Tilt Input (also now a vector) previous to the algorithm, you’d use a Make Vector and plug in each axis input to the corresponding vector axis.
It’s up to you if you wanna use 1, 2, or all 3 vector axes; one of them being 0 won’t matter as long as you aren’t actually using it later. I set it up with a single float input/output because I’m only using a single axis from Rotation Rate to do my thang.

Will do!