Google Analytics Provider 2.9.1 for UE 4.21 released!
We’ve just released hotfix for Unreal Engine 4.21.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
Added improvements for iOS 12, iPhone XS, iPhone XS Max, and iPhone XR
Added improvements for Android 9 (Pie)
Google Analytics SDK for Android updated to 16.0.5
Google Analytics Provider 2.10.0 for UE 4.21 released!
We’ve just released new plugin version for Unreal Engine 4.21.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
Fixed support for Android & iOS. Now all platforms use Google Analytics Universal protocol.
Added support for missing platforms (including HTML5).
**WARNING! **Google has removed mobile functionality from Google Analytics SDK but we made workaround to treat all platforms as Universal Web App. So you can setup your Android or iOS app as Web platform and still register all Google Analytics data. Please read again User Guide (https://www.gamednastudio.com/plugin…_UserGuide.pdf) because there was change for TrackingId in DefaultEngine.ini. Previously there were three TrackingIds for different platforms, now there is only one TrackingID and should be set as website.
All native Google Analytics mobile features have been moved to Google Firebase which are implemented in Ultimate Mobile Kit plugin: https://forums.unrealengine.com/unre…droid-firebase If you already bought Google Analytics Provider plugin and would you like to switch to Ultimate Mobile Kit Firebase, please send message to support [at] gamednastudio.com in order to receive huge discount
Hi, I got this error installing Universal Mobile Ads 2.8.2 [UE 4.21] using gameDNA installer 1.5.2 [UE 4.21]
As you can see at the bottom the path is a default one,not containing any custom long folder names : D:\Program Files\Epic Games\UE_4.21\Engine\Plugins\Marketplace\UniversalMobileAds
I will try to install it as a project plugin but would be nice to have it installed on the editor.
This is thread about Google Analytics Plugin however I can answer you here. As error says you have too long path to your plugin directory. This is problem related to Windows filesystem not plugin itself. We can do nothing with that because this is Windows problem but there is available simple workaround. Please move plugin to project directory or move engine directory higher in the filesystem hierarchy and try to install SDKs again
Google Analytics Provider 2.11.0 for UE 4.22 released!
We’ve just released plugin binaries for Unreal Engine 4.22.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
Google Analytics Provider 2.11.1 for UE 4.22 released!
We’ve just released plugin binaries for Unreal Engine 4.22.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
Fixed not registering Client ID between different sessions on mobile.
Google Analytics Provider 2.12.0 for UE 4.23 released!
We’ve just released plugin binaries for Unreal Engine 4.23.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
The instructions and everywhere else states you must set it up in Google Analytics to be a “web page”, what are we supposed to put in the “URL” text box? The “URL” is required if you set it up as a web page.This is required to get a unique tracking ID. I cannot find this info anywhere and some idiot changed the password to your Google Analytics page for your example. Please Help, Thank You!