Very interesting! I recall STALKER used this as well, and it had some very unpredictable AI.
I’ve only used behavior trees, behavior stacks and state machines so I’m keen to cut my teeth on this
I wish you luck.
Very interesting! I recall STALKER used this as well, and it had some very unpredictable AI.
I’ve only used behavior trees, behavior stacks and state machines so I’m keen to cut my teeth on this
I wish you luck.