Global Illumination alternatives

Thanks for chiming in Ray and hope you are enjoying your Friday! That would be amazing to see a feature like this in UE4 and is there a branch that NVidia is working on that we are able to get access to? Also, from your POV, what are the differences/benefits you’ve noticed with this technique over LPV or even SVOGI? Maybe can also chime in on this one. But either way, the future is looking bright (pun intended) :wink: