GI Works provide real Ambient Occlusion (indirect shadowing). So I don’t know where do you see any issues ?
Nautghy Dog solution is static and by that, not really comparable to real time solution like Voxel AO.
GI Works provide real Ambient Occlusion (indirect shadowing). So I don’t know where do you see any issues ?
Nautghy Dog solution is static and by that, not really comparable to real time solution like Voxel AO.