Is it possible to download somewhere a material/shader you mentioned, that works for refraction when using raytracing?
I am having the same issues… I can’t create get a glass material that works when using raytracing for the translucency.
Is it possible to download somewhere a material/shader you mentioned, that works for refraction when using raytracing?
I am having the same issues… I can’t create get a glass material that works when using raytracing for the translucency.