Git Vs Perforce

Yes, so this is exactly why majority of people hate Git for games, and almost no one recommends it. Whenever you ask specific questions, such as having more control over the binary asset history and repo size, you never actually get a clear, detailed answer from someone who knows what they talk about. You rarely get any answer at all, and if you get one, its the “Just buy more disk space” kind of answer.

I am not even going to go into debunking that, because that answer just ridicules itself. But it also serves as a great answer for the OP’s Git vs Perforce question. Definitely Perforce :slight_smile: