Gimbal lock causing smooth rotational issues

I see your point, I suppose I should’ve put the jump or up vector instead of the movement. Changing it to that begins to flip the camera, I need to restrict rotation for the camera arm to fix that. The south rotation doesn’t change though.

Also another note that I forgot I had some blueprints doing some work for the left right rotation. Here it is.

Also they were connected, I disconnected them to see the effect without them.