Thanks for the replies.
My next question is how to be able to call Super::BeginPlay() and Super::Tick(float deltaseconds) in my gamemode .cpp file? These methods are not found in Visual Studio’s intellisense.
I also have the same issue as this guy: https://forums.unrealengine.com/deve…le-generated-h and curious how to fix it.
I also have this “Loading Visual Studio 2017” tab on the bottom right of my screen that never goes away even though visual studio is loaded. If close visual studio and try to re-open it inside Unreal, I get a message: “Could not open Visual Studio 2017 for project: C:/Users/Ryder/Documents/Runreal Projects/MyProject5/MyProject5.sln”. Any ideas?