Getting Started: Android Development References - Documentation Feedback

My next question is how do I call Android specific code from C++ Actor code.

https://answers.unrealengine.com/questions/139014/adding-android-specific-code-to-actor-c-code.html

Edit: works!

Just make sure the BluePrint is calling the event…

At this point I can pass remapped input to BluePrints and use in the Tappy Chicken project.