That worked like a charm, I didn’t realize that UE4 had the tag field, it’s kinda hidden, I had to just do a search for “tag” on the projectile, but it came up and it’s working now.
Thanks!
That worked like a charm, I didn’t realize that UE4 had the tag field, it’s kinda hidden, I had to just do a search for “tag” on the projectile, but it came up and it’s working now.
Thanks!