Make an int variable called SeenBy. Increase it or decrease it based on how many AI sees the player. If number >0, then Do once node and set GOV. If the number drops to 0 the reset FOV and reset Do once node.
Make an int variable called SeenBy. Increase it or decrease it based on how many AI sees the player. If number >0, then Do once node and set GOV. If the number drops to 0 the reset FOV and reset Do once node.