Getting a Projectile to bounce back after hitting a collision box but in a random direction.

You want to get a vector pointing from your ‘BulletSpawnLocation’ to the enemy. That would feed into the ‘Cone Dir’ then you’d use the output to for the Impulse.

You’d probably be working with a normalized (0-1) vector. So you’ll need to multiply it by a float before feeding it into the impulse node.