SceneCapture2D settings are optional, but I changed a few settings to output the same picture as the ViewPort as much as possible.
Changed CaptureSource to FinalColor (with tone curve) in Linear sRGB gamut.
Changed gamma to 2.2 because the output image will be dark if this is not changed, and explicitly checked if Lumen is used. If the render target is completely dark and nothing is drawn, check Anti-Aliasing in GeneralShowFlags.
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