GetRandomInt - unknown identifier

Maybe this snippet of my code will help you! But I do mine with Float but it’s almost the same!

    ComenzarVotacion(Agent : ?agent):void=
        Print("Comienza el calculo\nEmpezamos obteniendo los numeros aleatorios para cada jugador")
        AllPlayers := GetPlayspace().GetPlayers()
        for (EliminationGamePlayer : AllPlayers):
            if (FortCharacter := EliminationGamePlayer.GetFortCharacter[]):
                temp : float = GetRandomFloat(MinimoAleatorio, MaximoAleatorio)  
                set TemporalAleatorio += array:
                    temp
                
                Print("Numero generado: {temp} \nPara:")