Thank you for those suggestions!!
I just discovered it must be the camera because it is much more accurate when the actor I’m trying to select is at the bottom middle of the screen. But when it’s farther from that the selection becomes off.
I’m not sure if there is any letterboxing going on, as I didn’t add that in and have never used it before. Not sure if letterboxing is default with the camera I am using but I will check that, thank you again!
I am sure it is not invisible geometry/colliders I made sure of that.
I tried to expand and contract the rectangle values as well but that only made it better when dragging the rectangle downwards and made it worse dragging it upwards. It did change the coords, but since this wasn’t the root of the problem, it couldn’t fix it and just changed the problem haha.