Get Render Transform in UMG Widget [Blueprints]

Well, if anyone is still interested- I figured it out!

Basically, you need to get the “RenderTransform” by dragging off a pin from your “Button” then drag a pin from that and call “BreakWigetTransform” which reveals 4 components:

Translation
Scale
Shear
Angle

You can then drag a pin and get the Angle from that.

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