Hey I’m having issues with the “get overlapping actors” node.
I’m trying to get overlapping actors in my cone but sometimes it returns the actors sometimes it does not detect them.
Any idea why ?
Here’s my setup :
Have tried setting the class filter?
Also, for overlapping, the other objects might need a collision volume ( not sure without experimenting ).
Thanks for the answer, I’ve tried and the filter works correclty but does not ensure that the actors are detected every time
1 Like
Do they all have a collision volume?
Yes they do they’re all the same, but I ended up changing my way of detecting them since it looked like randomish because of the mesh I
was using. Anyway now it works just fine but thanks for helping me !
1 Like
Same Issue here, how did you end up solving it?
I did not remember the exact solution but i ended up not using any mesh and check with math. Basically just checking if my actor was in the cone or not with vectors