Get Number of shaders compiling in game

Hey folks,

i m sorry but that is actually not true. See screenshot of my game, which is packaged in UE 5.03 (for shipping) and is live on the steam store.
I find this thread becouse i m also looking for a solution. Need a loading screen, and wait for all players to finish the shader compiling. At the moment, player which start the game for the first time, see the gray default checker textures for a while until the “preparing shaders”… is gone.

Do someone know how to get this value, how many textures, shaders … are left?

Screenshot_3