is it possible to get mobility of actors that are not static meshes? im getting an array of get overlapping actors and from there i want to be able to get the mobility of objects before trying to move them in order to avoid this error
is it possible to get mobility of actors that are not static meshes? im getting an array of get overlapping actors and from there i want to be able to get the mobility of objects before trying to move them in order to avoid this error