Get Distance at Location Along Spline

Thank you so much WillWeaver and Aakrasia for the blueprint examples and everyone who posted earlier in this thread! ~^_^~

The information and examples were a huge help in debugging an issue I was having trying to get a object to snap to a spline upon hit (It worked on straight splines, but was always off on curved ones).

The more accurate methods are a bit above my current skill level (Along with most anything that involves actual code), so I definitely appreciate the simplified blueprint methods that I could use right out of the box! ^_~