That sounds a bit strange.
How do you want to access something that does not exist?
If its a mesh variable, how would you know what mesh its referencing later on?
If its a mesh component, it already exists…
All variables are declared at design time. I dont get what you mean in terms of “creating variables”
Can you give an example use case of what you want to achieve with this and how you would use it.
So far, I havent encountered a scenario that “Get Local Bounds” wouldnt solve…