No idea what that variable is but just use Get Class when dragging from the Primal Item reference. You’ll then need to cast the class to PrimalItem Class for that node to accept is a valid input.
-WM
No idea what that variable is but just use Get Class when dragging from the Primal Item reference. You’ll then need to cast the class to PrimalItem Class for that node to accept is a valid input.
-WM