"Get Class" doesn’t get class.

I’ve abandoned the idea, but I made 2 widgets just to test it on its own. 2 widgets because that’s what I was doing in the game. So, one creates the other and passes in an object.
I’m working on an inventory system, and Drag And Drop Operation requires the Paylod as an object. So I thought I can pass the actual item object to the widget tile that represents it.

This would be the main inventory widget:

And this would be the item tile widget:

And Get Class doesn’t get it.

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