Get Character Rotation Rate

I couldn’t get this method to work…not sure if I did anything wrong. it was giving me was the direction I was facing. Also, In my character BP I switch back and forth between facing the camera direction and orienting the capsule to face direction of movement. (I have “Use Pawn Control Rotation” checked in my camera settings, and that gets overridden based on if I’m using “Orient Rotation to Movement” which is controlled in my character BP.) This allows me to either run in directions (Standard third person movement) Or move in directions while facing away from the camera (Strafing). So I think in order to get the same results of capsule rotation speed regardless of what movement mode my character is in, I have to check its current world rotation, and compare it to the previous world rotation, and find the difference…or something like t