@ClockworkOcean Alright, what you explained worked for me. However, before you responded back, I discovered something else. Apparently, if you use Soft Reference Actor type, you DO gain the ability to set an object within the Class itself.
Check this out:
Now this still technically being an Actor type, do I get all the same benefits doing it like this, as it would be me doing it through the level editor?
Edit: Also thank you again!
