But how do i get the Actor Name (not the components mesh)? Imagine there are two actors instancing the same mesh. It would make sometimes sense to have them actually merged together so that there is only one Actor with all the instances. But if you cant find out the Actor Name, there must be at least a bp solution for it. Via Editor Utility Blueprint/Widget? How would that look like?
Btw i did try to retrieve the Actor name via Get Selected Actors, but it returns null when selecting any Instance which is definitely a bug. It is expected that if you select an instance, that selected actors should return the actor which contains the selected ISM component.
Even if you want to retrieve the Actor via an Actor Picker Property, you get null when hovering over an instance (again bug).
1 Like