If you record a gesture with the same id twice it will overwrite the first one, so you can just keep recording with the id you want until you get the gesture you like. Creating custom asset files with the ability to modify the gestures in editor is something I’m unfamiliar with and would probably take a while to implement, but I’ll definitely consider it for the future. I’ll add a function to delete the gesture with the specified id in the next update. For now you can always just start with a saved set of gestures you know you want, and if you add any undesired gestures you can load the saved set again and it’ll clear the newly added unwanted gestures.