Gesture Tracker VR Help and Feature Requests

Hello, I’m trying to compile my project which use the hand gesture. I’m using UE4 4.19.2. The problem is that this that due to this plug in, when i compile, it request the 32 bit Tool chain. I tried to install all Visual studio 2019 sdk bud nothing doesn’t work…
Any idea?

LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.003781 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
UATHelper: Packaging (Windows (64-bit)): ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
PackagingResults: Error: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
UATHelper: Packaging (Windows (64-bit)): Took 15,1089762s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project=“C:\Users\inscape\Documents\Unreal Projects\MyProject2\MyProject2.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\inscape\Documents\Unreal Projects\MyProje
ct2\MyProject2.uproject” -NoUBTMakefiles -remoteini=“C:\Users\inscape\Documents\Unreal Projects\MyProject2” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2020.04.10-12.29.10.txt’
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\inscape\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project=“C:\Users\inscape\Documents\Unreal Projects\MyProject2\MyProject2.uproject” -generatemanifest -nobuilduht -xgeexport "C:\Users\inscape\Documents\Unreal Projects\MyProject2\MyProject2.uproject
" -NoUBTMakefiles -remoteini=“C:\Users\inscape\Documents\Unreal Projects\MyProject2” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2020.04.10-12.29.10.txt’
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error