GestaltWorksDoc - HyperGraph.Grid

Custom Blueprint Grid System Plugin

Tired of the default blueprint background every time you open Unreal Engine? Has the dull graphics and unhelpful aids made you weary from aligning nodes by counting grid squares? Try this custom grid system plugin!

Revolutionize the blueprint grid system in Unreal Engine with our Custom Blueprint Grid System Plugin! This plugin provides developers with a brand-new blueprint grid system. We’ve replaced the smallest layer of crosslines with dot matrices – now horizontal lines only appear on larger grid squares, helping you quickly align nodes both horizontally and vertically.

We also offer options to modify the color of each grid structure and configure the proportions and spacing of each section. You can customize a grid exclusive to you by adjusting just one parameter in the settings, making your blueprint workflow more efficient than ever.

Core Features:

  • Customizable Grid: Easily adjust grid colors, horizontal/vertical spacing, and layer order to match your preferences. Whether you want subtle reference lines or bold, high-contrast grids, every detail is under your control.

  • Seamless Integration: Simple installation – just install the plugin and it’s ready to use. It only modifies the grid system in Unreal Engine, ensuring compatibility with almost all plugins (as long as they don’t affect the grid system).

  • Visual Alignment Optimization: Through optimized graphic design, it serves as a highly practical guide, helping you easily and quickly align nodes and find precise positions – perfect for satisfying your heart that pursues perfection!

  • Performance Optimization: Virtually no performance cost! We built this custom grid by bypassing Unreal’s native grid system, eliminating any performance burden.

Technical Details:

  • Supported Engine Versions: UE 5.2-5.5

  • Supported Platforms: Windows, macOS, Linux

Features:
  • Grid Structure Customization

    • Dot-matrix replacement for the smallest grid layer (replacing traditional crosslines)

    • Adjustable horizontal/vertical spacing for different grid layers

    • Configurable layer visibility (show/hide grid lines for specific scales)

    • Customizable color scheme for each grid layer (background dots, major/minor lines)

  • Alignment Assistant

    • High-contrast major grid lines for quick horizontal/vertical node alignment

    • Subtle dot-based minor grid for precise positioning without visual clutter

    • Dynamic snap-to-grid feedback (configurable sensitivity)

  • Workflow Optimization

    • Single-parameter presets for quick theme switching (e.g., minimalistic, high-contrast)

    • Per-project/session grid settings persistence

    • No-code configuration via editor preferences (no scripting required)

  • Technical Compatibility

    • Native Unreal Engine grid system bypass for zero interference with existing workflows

    • Safe integration with node-based plugins (compatible as long as they don’t modify grid rendering)

    • Lightweight rendering pipeline (GPU-accelerated grid display)

Code Modules:

Editor

Supported Development Platforms:

Win64, Mac, Linux