Thanks BFG2k!! your solution works perfectly!!!
If you also need to change the center of mass, use:
MyComponent->BodyInstance.COMNudge = yourNewCenterOfMassFVector;
Thanks BFG2k!! your solution works perfectly!!!
If you also need to change the center of mass, use:
MyComponent->BodyInstance.COMNudge = yourNewCenterOfMassFVector;